Update 10
More story missions added.
Mission details and button to abandon mission added to Star Map.
Feedback Shield: High capacity shield that returns 20% of the damage taken back to the attacker.
Hardened Shield: High regeneration shield that reduces all incoming damage by a set amount.
Matrix Shield: Balanced shield that slows down nearby projectiles by 40% per second.
Engines rebalanced. Fast engines are now cheaper.
Temporal Engine: Powerful engine that has the ability to slow time by 50%, as well as increase the ship's speed and thrust.
Dash Engine: Extremely fast engine with very little thrust that has the ability to instantly accelerate your ship greatly.
SFX Changes. New explosions for Plasma weapons. Tweaked lighting for blaster and plasma projectiles.
Power level of independent systems is now dependent on the power level of nearby factions, instead of distance from starting area.
Star system defense missions now increase the income of the system you defend.
Declining a mission from a star system will now give the star system a new mission.
Files
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Dark System Alpha
A physics-based top down space shooter RPG in an open galaxy
Status | In development |
Author | DarkstoneStudios |
Genre | Action |
Tags | Difficult, Gravity, Nonlinear, Open World, Physics, Sci-fi, Shoot 'Em Up, Space, Top down shooter, upgrades |
Languages | English |
Accessibility | Configurable controls |
More posts
- Update 13Sep 24, 2017
- Update 12Sep 10, 2017
- Update 11Aug 26, 2017
- Update 9Jul 16, 2017
- Dark SystemMay 13, 2017
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